Patches describes a graph of oscillators, filters, envelopes, sequencers,
and effects in a plain-text .patches file, then runs it in real time — as a
CLAP plugin in your DAW, as a standalone instrument, or as a self-contained
sequenced piece.
Edit and save the file while audio is playing. The engine re-plans the graph and swaps it in without interrupting the audio stream or resetting module state.
patch {
module kbd : PolyMidiToCv
module osc : PolyOsc
module env : PolyAdsr {
attack: 0.005, decay: 0.1, sustain: 0.7, release: 0.3
}
module vca : PolyVca
module mix : PolyToMono
module out : AudioOut
kbd.trigger -> env.trigger
kbd.gate -> env.gate
kbd.voct -> osc.voct
osc.sine -> vca.in
env.out -> vca.cv
vca.out -> mix.in
mix.out -[0.2]-> out.in
}
Three surfaces
- CLAP plugin — load Patches in any CLAP-compatible DAW.
- Standalone player —
patch_player hello.patches. The player watches the file and hot-reloads on save without interrupting audio. - VS Code extension — syntax highlighting and tooling for
.patchesfiles.
Documentation
The full manual covers the DSL, the module library, and OS-specific install steps: https://vulpus-labs.github.io/patches/.
The VS Code extension is distributed through GitHub releases:
code --install-extension patches-vscode-<platform>-<arch>-<ver>.vsix
